Corsair Cove Pirate & Crew Roles
Find which pirate works a building, carries goods, or serves a ship class.
Table of contents
Corsair Cove pirates split into Hands, who run the island, and Crew, who sail on ships. Use the role filter above to compare their jobs and upkeep.
Hands on the island
Drifters fill open work. Builders construct buildings. Fetchers move resources. Greenhands operate simpler production buildings, while Masterhands operate advanced production buildings.
Pausing construction or production frees its assigned Drifters for another job. A production building cannot run partially staffed, so one shortage can stop the entire output.
Crew at the pier
Ship Crew unlock alongside new ship levels and the buildings needed for their upkeep. Each Crew type works on specific ship classes and tiers.
Crew consume upkeep from the Pirate Camp assigned to their pier. Before moving a pier to another camp, confirm that the new camp can supply every required community building and good.
Open Crew needs for the exact goods or Ships to see which Crew types a hull accepts.
Related guides
Corsair Cove Crew Needs Planner
Select a Hand or ship Crew type to see its per-minute upkeep and job coverage.
Read guideCorsair Cove Ship Crews
Match each specialist Crew type to its ship classes, tiers, and upkeep goods.
Read guideCorsair Cove Buildings Database
Search community, housing, production, and Principle buildings by function, workers, inputs, and output.
Read guide