Corsair Cove Island Defense Guide
Prepare an attack point without inventing damage values or a defense tier list.
Table of contents
Defense line
Compare the structures guarding an Attack Point
Keep placement, staffing, ammunition, and upgrade stage visible together before a Crown attack arrives.
Small Gun Tower
- Staffing:
- 1 Greenhand
- Inputs:
- Black Powder
- Placement:
- Faces an Attack Point
- Stage:
- Base tower
Medium Gun Tower
- Staffing:
- 1 Greenhand
- Inputs:
- Black Powder, Cannonball
- Placement:
- Faces an Attack Point
- Stage:
- Upgrades from Small Gun Tower
Large Gun Tower
- Staffing:
- 1 Greenhand
- Inputs:
- Black Powder
- Placement:
- Faces an Attack Point
- Stage:
- Upgrades from Medium Gun Tower
Military Fortress
- Staffing:
- Not listed
- Inputs:
- No operating input listed
- Placement:
- Empire Principle building
- Stage:
- 20 Empire points
Defense structures protect the island, but they still depend on placement, staffing, and supply.
Gun tower progression
Small, Medium, and Large Gun Towers must face an Attack Point. Each uses one Greenhand. Small and Large towers consume Black Powder; the Medium tower also consumes Cannonballs.
The Medium tower upgrades from the Small tower, and the Large tower upgrades from the Medium tower. Confirm the attack-facing position before committing the construction chain.
Principle support
Empire offers the Mercenaries' Guildhall, which boosts defense towers in range, and the Military Fortress at the later point gate. The Fortress is described as an indestructible defense structure, but its large construction cost still needs preparation.
Keep ammunition moving
Use the production planner for Black Powder. Then inspect the Fetcher routes supplying each defense point. A tower with an empty input is only a silhouette.
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